The Return Of The S-rank Holy Weapon User From The Duke’s Family
4,271
0
0 votes
Language: English
Download APP
Rss
Information
Language: English
0
0 votes
Language: English
Synopsis
There exists weapons known as “Divine arms” that are the manifestation of one’s own soul. Our protagonist Bell was born in a famous Paladin family, but is the only member unable to manifest a divine armament and gets banished.
Follower
Post more
Transmit
Follow
Report
Original
kutzum
kutzum
Aug 16, 2018
#I-Am-Behemoth-Of-The-S-Rank-Monster-But-I-Am-Mistaken-As-A-Cat-And-I-Live-As-A-Pet-Of-Elf-Girlnice
0
Transmit
Follow
Report
Original
Starla Magic
Starla Magic
Nov 06, 2020
We cannot return the past, but we can learn from it
0
Transmit
Follow
Report
Original
Myramillan
Myramillan
Mar 03, 2025
The Cleric: Tons Of Healing In A Game Where Healing Is Sparse
And sooner or later, there are Clerics. In wellknown Clerics are excellent solo training for a lot of the identical motives Fighters are. Their offense isn't horrible, their defense is respectable, and that they also can use a protect. But, in which the Cleric excels solely is of their basic survivability and PvE software. Clerics have a mess of spells that deal damage to undead which include Holy Light and their Holy Purification Skill. Not simplest that, but they may be also able to maintain themselves alive plenty longer on common than every other elegance might by the usage of each Lesser Heal and Holy Light.

That said, while Clerics are accurate for solo gamers, they still shine the brightest when in a crew due to the fact they are able to heal their harm sellers mid-combat and even revive teammates with a spell. But for anyone simply trying to play on their very own and survive towards enemy squads, a Cleric is a pretty good elegance desire.

Why Not Barbarian Or Rogue?
And ultimately, it need to be stated that each Barbarian and Rogue can work in solo play, they can even dominate in the proper hands. In fact, with how regularly players see Rogues jogging round by themselves, it'd appear peculiar not to have them on here. But, in phrases of their standard playstyle and available Skills/Perks, Barbarians and Rogues simply war more in solo vs squad play than the other instructions do.

A Barbarian's slow interaction velocity, sluggish motion speed, and overall awkward weapon hitboxes make it hard to chase or break out enemy gamers. Meanwhile, the Rogue can sneak up on a player without difficulty or even melt them before they have a hazard to react relying on what number of stabs they get in, but in the event that they get hit even as soon as, they're essentially completed for. They're just lessons that shine so much extra in a group scenario that it would be a chunk silly to simplest use them in solo play.

The Fighter in Dark in Darker is largely the Mario-type person in Super Smash Bros Ultimate of this recreation if that makes sense. It's the elegance alternative gamers select to analyze the game earlier than moving directly to the extra robotically unique training. Or, rather, they grow to be sticking with it and coming across the man or woman or class' internal complexities. It's the Ryu from Street Fighter or the Sol Badguy of Guilty Gear, just to provide a few different examples.

But, as absolutely everyone who has 'principal'ed' any of those characters in fighting video games will say, just because it's the 'starter' man or woman does not mean that it's horrific, simple, or clean to grasp. So, allow's smash down the Fighter in Dark and Darker and pass over its standard construct.

Where Is The Fighter At Their Best & Worst?
The Fighter is the frontline man or woman in Dark and Darker that gamers choose in the event that they need to tank for their squad, be inside the thick of warfare, or put on traditional plate armor that knights are iconically visible in. It's a sword and protect elegance (with the aid of default) that has lots of options to make it tankier, deliver it extra weapon choices, or any kind of different options. But, in which precisely does the Fighter excel, and what are its shortcomings? Let's examine their pros and cons:

Pros The Fighter has an alternative for each situation, as a minimum if the participant in control of them has prepared for it. They can use ranged guns, -handed weapons, daggers, one-handed weapons, and more. They're the best man or woman with a quick-cooldown movement pace potential, AKA Sprint. It has one of the fine healing Skills with Second Wind.

The Fighter is one of the tankiest characters, 2nd simplest to the Barbarian, and can even beat their defense depending at the armor worn. Is top if no longer remarkable in most areas. Cons Because the Fighter is as a minimum 'right' at everything, it is not the 'pleasant' in any department. Their Skills are useful but quite boring to apply ordinary, which makes the magnificence feel a chunk flat. Is unable to apply Spells of any type. With the way blocking off works in the modern-day kingdom of Dark and Darker, using a Shield isn't a surefire defensive alternative.

When blanketed in armor the Fighter is one of the slowest instructions in movement velocity and one of the loudest so their stealth potential is pretty low. Has one of the weakest default weapons in the game, and essentially needs a constant deliver of higher weapons from looting or from the Weaponsmith merchant. The Fighter's Best Skill Options.

As cited within the Fighter's cons, this magnificence doesn't have a ton of awesome Skill options. It has 6 alternatives, and handiest two of them are universally useful, even as the rest are pretty situational. Those two recommended choices are Second Wind and Sprint, and that is why:

Second Wind is a 50 percentage HP Heal and also cancels out the facet consequences from Adrenaline Rush. The only drawback is it's miles a one-time use in step with suit. Sprint will increase the Fighter's motion speed by way of 50 percentage for about 5 seconds or so. The Fighter is sort of as gradual as the Barbarian whilst wearing armor, so having this feature in reality gives them the danger to shut in on enemies..
All servers of Dark and Darker Gold Coins on MMOexp.com.
0
Transmit
Follow
Report
Original
Myramillan
Myramillan
Mar 03, 2025
The Cleric: Tons Of Healing In A Game Where Healing Is Sparse
And sooner or later, there are Clerics. In wellknown Clerics are excellent solo training for a lot of the identical motives Fighters are. Their offense isn't horrible, their defense is respectable, and that they also can use a protect. But, in which the Cleric excels solely is of their basic survivability and PvE software. Clerics have a mess of spells that deal damage to undead which include Holy Light and their Holy Purification Skill. Not simplest that, but they may be also able to maintain themselves alive plenty longer on common than every other elegance might by the usage of each Lesser Heal and Holy Light.

That said, while Clerics are accurate for solo gamers, they still shine the brightest when in a crew due to the fact they are able to heal their harm sellers mid-combat and even revive teammates with a spell. But for anyone simply trying to play on their very own and survive towards enemy squads, a Cleric is a pretty good elegance desire.

Why Not Barbarian Or Rogue?
And ultimately, it need to be stated that each Barbarian and Rogue can work in solo play, they can even dominate in the proper hands. In fact, with how regularly players see Rogues jogging round by themselves, it'd appear peculiar not to have them on here. But, in phrases of their standard playstyle and available Skills/Perks, Barbarians and Rogues simply war more in solo vs squad play than the other instructions do.

A Barbarian's slow interaction velocity, sluggish motion speed, and overall awkward weapon hitboxes make it hard to chase or break out enemy gamers. Meanwhile, the Rogue can sneak up on a player without difficulty or even melt them before they have a hazard to react relying on what number of stabs they get in, but in the event that they get hit even as soon as, they're essentially completed for. They're just lessons that shine so much extra in a group scenario that it would be a chunk silly to simplest use them in solo play.

The Fighter in Dark in Darker is largely the Mario-type person in Super Smash Bros Ultimate of this recreation if that makes sense. It's the elegance alternative gamers select to analyze the game earlier than moving directly to the extra robotically unique training. Or, rather, they grow to be sticking with it and coming across the man or woman or class' internal complexities. It's the Ryu from Street Fighter or the Sol Badguy of Guilty Gear, just to provide a few different examples.

But, as absolutely everyone who has 'principal'ed' any of those characters in fighting video games will say, just because it's the 'starter' man or woman does not mean that it's horrific, simple, or clean to grasp. So, allow's smash down the Fighter in Dark and Darker and pass over its standard construct.

Where Is The Fighter At Their Best & Worst?
The Fighter is the frontline man or woman in Dark and Darker that gamers choose in the event that they need to tank for their squad, be inside the thick of warfare, or put on traditional plate armor that knights are iconically visible in. It's a sword and protect elegance (with the aid of default) that has lots of options to make it tankier, deliver it extra weapon choices, or any kind of different options. But, in which precisely does the Fighter excel, and what are its shortcomings? Let's examine their pros and cons:

Pros The Fighter has an alternative for each situation, as a minimum if the participant in control of them has prepared for it. They can use ranged guns, -handed weapons, daggers, one-handed weapons, and more. They're the best man or woman with a quick-cooldown movement pace potential, AKA Sprint. It has one of the fine healing Skills with Second Wind.

The Fighter is one of the tankiest characters, 2nd simplest to the Barbarian, and can even beat their defense depending at the armor worn. Is top if no longer remarkable in most areas. Cons Because the Fighter is as a minimum 'right' at everything, it is not the 'pleasant' in any department. Their Skills are useful but quite boring to apply ordinary, which makes the magnificence feel a chunk flat. Is unable to apply Spells of any type. With the way blocking off works in the modern-day kingdom of Dark and Darker, using a Shield isn't a surefire defensive alternative.

When blanketed in armor the Fighter is one of the slowest instructions in movement velocity and one of the loudest so their stealth potential is pretty low. Has one of the weakest default weapons in the game, and essentially needs a constant deliver of higher weapons from looting or from the Weaponsmith merchant. The Fighter's Best Skill Options.

As cited within the Fighter's cons, this magnificence doesn't have a ton of awesome Skill options. It has 6 alternatives, and handiest two of them are universally useful, even as the rest are pretty situational. Those two recommended choices are Second Wind and Sprint, and that is why:

Second Wind is a 50 percentage HP Heal and also cancels out the facet consequences from Adrenaline Rush. The only drawback is it's miles a one-time use in step with suit. Sprint will increase the Fighter's motion speed by way of 50 percentage for about 5 seconds or so. The Fighter is sort of as gradual as the Barbarian whilst wearing armor, so having this feature in reality gives them the danger to shut in on enemies..
All servers of Dark and Darker Gold Coins on MMOexp.com.
0
Transmit
Follow
Report
Original
modernroadmaker
modernroadmaker
Mar 30, 2024
Departure from Varanasi: Embarking on an Unforgettable Journey

Embarking on a journey from the holy city of Varanasi, we set our sights on the iconic symbol of love and grandeur – the Taj Mahal in Agra. Little did we know that our adventure would not only lead us to witness the breathtaking beauty of the Taj Mahal but also unveil the marvels of modern highway infrastructure along the way.

The Road Less Traveled: Exploring the Agra-Etawah Toll Road

As we hit the road, our path led us onto the Agra-Etawah Toll Road – a modern marvel in highway construction. With smooth lanes and efficient toll booths, the journey became a seamless experience, allowing us to traverse the distance with comfort and ease. #Modernroadmakers have truly left their mark on this highway, transforming it into a corridor of convenience and efficiency.

En Route to Agra: Embracing the Scenic Beauty

As we cruised along the Agra-Etawah Toll Road, we were greeted by picturesque landscapes and panoramic views, offering glimpses of rural life and lush greenery. The road, adorned with #Modernroadmakers' craftsmanship, provided not just a means of travel but a window into the beauty of the Indian countryside.

Arrival in Agra: Setting Foot in the City of Architectural Splendor

After a smooth journey on the Agra-Etawah Toll Road, we finally arrived in the historic city of Agra – home to one of the world's most renowned architectural wonders, the Taj Mahal. As we approached the city, anticipation filled the air, knowing that we were about to witness a masterpiece of unparalleled beauty and grandeur.

The Majestic Taj Mahal: A Symbol of Eternal Love and Legacy

With the Taj Mahal standing majestically before us, we were left awe-struck by its sheer magnificence and intricate architectural details. #Tajmahal, a UNESCO World Heritage Site, surpassed all expectations, leaving an indelible mark on our hearts and minds. The symphony of white marble, intricate carvings, and shimmering reflection in the pool captured the essence of eternal love and beauty.

Exploring Agra: Beyond the Taj Mahal

Our journey didn't end with the Taj Mahal; Agra had much more to offer. From the grandeur of Agra Fort to the serenity of Mehtab Bagh, each landmark added a layer of richness to our experience. The city's rich history and cultural heritage were evident at every turn, making our visit truly unforgettable.

Reflections on the Journey: A Tapestry of Memories

As we bid farewell to Agra and embarked on our return journey, we couldn't help but reflect on the tapestry of memories we had woven along the way. From the modern comforts of the Agra-Etawah Toll Road to the timeless beauty of the Taj Mahal, every moment was a testament to the wonders of travel and exploration.

Conclusion: A Journey of Discovery and Wonder

Our journey from Varanasi to the Taj Mahal via the Agra-Etawah Toll Road was more than just a trip; it was a voyage of discovery and wonder. As we traversed the distance, we not only witnessed the marvels of modern infrastructure but also experienced the timeless allure of India's architectural treasures. Truly, the road to the Taj Mahal was as enchanting as the destination itself.
0